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PHILIP RICCIUTI
Horned Beetle
Completed February 2023
Description
This project was made using box modeling in Blender and texturing within Mari. The aim of this project was to create a photo realistic beetle that could be used for future projects. I used subdivision box modeling to get the general form of the beetle and then further sculpted for adjusting proportions. The model was then textured in Mari. The beetle was rendered in Cycles. The entire process took around 3 days.
Programs Used
Blender,
Mari
Third Party Assets
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